Some may say that it was the perfect SMG, with quick aim down sight speed, high damage output at close to medium ranges and took some amount of skill to use at long distance. It’s hard not to mention the MSMC when talking about the best weapons throughout the Black Ops games. The ICR sometimes struggled at close distance, losing out to the Maddox and the Saug but at range, it was in a class of its own. The ICR is a perfect example of how an assault rifle should work in Call of Duty. Read More - Best Modern Warfare Franchise Maps Ever.The lack of recoil saw the ICR excel when engaging in a target at a long distance thanks to the recoil and the low damage drop off, allowing players to take down an enemy with four or five bullets. The ICR from Black Ops 4 dominated the AR metagame in both casual and competitive play thanks to the ability to equip two foregrips to the weapon, giving the weapon no recoil whatsoever. Towards the latter stages of Black Ops 3, the Kuda challenged for the title of best SMG but the VMPs ease of use kept it above any challengers in its class. With a range of attachments to use on the VMP, it quickly became one of the most-used weapons in the entire game and like the FAMAS on the first Black Ops game, it was extremely versatile. Its superior mobility made it perfect for racing around the map, taking down any enemy that strayed into your crosshairs. The VMP sub-machine gun from Black Ops 3 is arguably one of the very best SMGs that Call of Duty has ever seen. Its versatility was often a topic of conversation in the competitive scene, where the FAMAS was restricted for being that good. Combined with the low recoil, it was extremely easy to use at distance and often outperformed other weapons in its respective class. The Adjustable Stock increases your movement speed whilst you are aiming down the sights which is an extra benefit on top of Lightweight.The fast fire rate made it deadly in close-quarters situations, often outgunning SMGs and shotguns when the FAMAS shouldn’t have stood a chance. The Reflex Sight makes the view on the target a bit clearer so you can aim better. The combination of bad iron sights and recoil make the MSMC difficult to aim with the iron sights at medium range. A secondary is good with the MSMC so you can switch to it when the MSMC runs dry in a gun fight. Concussion grenades can be substituted for any other tactical grenade depending on the game mode you are playing and your preferences. Semtex are better for this class as you are a bit more aggressive and normal Grenades take a bit longer to blow up. Tactical mask is a good perk as you are close to the main fight and tactical grenades are likely to be coming your way. Toughness reduces the flinch from incoming fire. When you are aiming down your sights flinching due to enemies shooting you is one of the main reasons you miss. Lightweight gives you a slight increase in movement speed. When you are strafing an enemy the faster you can move the better. The class setup I recommend is the following:īest Class Setup for the MSMC Sub Machine Gun in Call of Duty Black Ops 2 If you are at long range it is better to evade the engagement and flank the enemy to force him into closer range combat. So aim down the sights is almost always better than hip firing. Weapons with a slow fire rate usually don’t do well at hip fire since it is based on a chance to hit in a certain area and the less bullets the less likely you are to hit. Hip fire shouldn’t be used exclusively unless you are very close to an enemy. At the same time as you start shooting start strafing to the left or right to cause the enemy to start missing you. When you see an enemy start with hip fire and aim down the sights whilst you fire. But it is still a sub machine gun so you don’t have to use cover as much since it is best if you strafe and aim rather than stand behind cover and aim.
As a result it is best used similar to an assault rifle. It has reasonably strong recoil though which makes up for the high damage. The MCMS Sub Machine Gun in Call of Duty Black Ops 2 has a slow fire rate but high damage.
Msmc black ops 2 how to#
This guide explains how to use it well and what the best class setup is.Īt the end of this guide is a YouTube video with a visual version of this guide. It sounds very satisfying though, unless you put a silencer on it. It is good at medium to long range compared with other sub machine guns, but only better at medium range than assault rifles. The MSMC is a sub machine gun with some characteristics of an assault rifle.